fun timewaster
best thing to do it set it going then go do something else for a few hours. got up to 5 million before getting bored and exiting.
fun timewaster
best thing to do it set it going then go do something else for a few hours. got up to 5 million before getting bored and exiting.
meh.
Sure it's functional, but what does it do better then the first one? I give you 5 stars for trying, but you could have at least added some more features..... or made it higher than 12 frames per second.
I am adding medals tomorrow, I am also focusing on smileys.
I agree with Lukespade.
This would have been way better as a plain flash movie. Having to wait for the guy to walk everywhere was painstakingly slow, and eventually it just got tedious.
0'd.
Yeah, cause we totally need more scary maze games. 1 star for trying, -9 for making a maze game.
Way more work.
For one thing, you shouldn't have a separate "tutorial". Instructions for how you play the game should be there in the first few levels of the game, so people can just click "play" and learn as they go. Also, The controls are very laggy and feel really unresponsive. Perhaps adjust the sensitivity on them a bit. General all round improvement is needed to make this a good game.
Learn some more AS before you try to teach it.
To anyone who reads this review, there are better tutorials out there, made by people who know what they're talking about... and don't steal their stuff from other tuts. If you're fine with just copying and pasting stuff straight into your flashes without knowing why it does what it does, then go ahead. But if you really want to learn, look somewhere else.
Most of this tutorial seems like it was made by one of the people who should be watching tutorials, not making them. You just stuck the code there and didn't even try to explain what it did. How is that supposed to help people who want to learn? Seems like you don't even know any of this stuff, you just googled and copy/pasted it. Also, it's pretty obvious to me that you didn't come up with the "cool cursor effect" code by yourself. I don't know where you got it from, but you didn't give the other person credit for it.
This tutorial is just plain bad.
of course I don't know a lot about action script, thus the reason this is a BASIC tutorial. I didn't think it would be necessary to explain the code and people would just want to copy and paste from this one.
and yes I didn't make the "cool cursor effect" code, I just put it in for shits and giggles.
Maybe you know a bit about flash and AS so you thought of this tutorial of a waste of time, but for complete beginners they would find the simplest codes helpful.
Also the button, drag and drop and movieclip follow mouse codes were all the ones I have created by messing around.
Thank you for the review though.
great game.
Fun and addictive, one of very few games that i have wnated to come back for more. I got the high score as well :D...
11,323,016 points. Not bad, eh? I think it might have been a glitch.
not bad
there are a few things you should straighten out though. You should decrease the effect that gravity has on bullets, because being able to lob bullets over large distances just feels awkward.
i decided to make it like this because your line of sight is limited, i agree that it needs a lot of tweaking but i certainly wouldn't make them fly in a straight line. thx for the review!
Nice, but...
It was good... while it lasted. The game was way too short, not counting all those minutes I spent aimlessly clicking on random objects after getting stuck. I did enjoy all aspects of it though, and overall i think it was a thoroughly entertaining game. Although the ending asked more questions then it answered... sequel?
fun game
good timewaster, but apart from that not much else. I had a 64% chance of surviving... thats not so bad, i guess...
I do things maybe
Age 30, Male
Nuisance
Your armpit
Joined on 12/15/06